ui: Pixel-style settings (grouped tiles, tonal icons, dialogs, check switches) for app and widget config
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -184,6 +184,8 @@ object WColor {
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val widgetGraphiteDarkOnpanel = Color(0xFFEAEBEB)
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val widgetGraphiteDarkBadge = Color(0xFF3F444A)
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val widgetGraphiteDarkOnbadge = Color(0xFFE9EAEC)
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val darkAccentContainer = Color(0xFF244A80)
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val darkOnAccentContainer = Color(0xFFD6E3FF)
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}
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object WType {
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@@ -176,7 +176,9 @@
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"widget-graphite-dark-panel": "#111212",
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"widget-graphite-dark-onpanel": "#eaebeb",
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"widget-graphite-dark-badge": "#3f444a",
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"widget-graphite-dark-onbadge": "#e9eaec"
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"widget-graphite-dark-onbadge": "#e9eaec",
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"dark-accent-container": "#244a80",
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"dark-on-accent-container": "#d6e3ff"
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},
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"pairs": [
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[
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@@ -626,6 +628,10 @@
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[
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"widget-graphite-dark-onbadge",
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"widget-graphite-dark-badge"
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],
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[
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"dark-on-accent-container",
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"dark-accent-container"
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]
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],
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"font": {
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