# Changelog
## 0.2.2
- Drag-and-drop now supports dragging a device from the front elevation onto the rear
one (and back), reassigning its face. Front and rear share one coordinate system
(same unit height, rack offset, ...), just placed side by side on screen, so the
existing delta-based drag math is already valid for a cross-panel drop - only the
target face needed detecting (via `elementFromPoint` at drop time) and sending along.
Fixed a related bug along the way: without `pointer-events: none` on the dragged
block during the drag, `elementFromPoint` would always hit the dragged block itself
rather than the panel underneath, so the cross-face drop would never have been
detected; pointer capture keeps delivering move/up events to it regardless.
## 0.2.1
- Rework PNG export: instead of rasterizing the SVG export via `
`/`