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MrbWebLibre/apps/weblibre/lib/domain/entities/equatable_image.dart
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/*
* Copyright (c) 2024-2026 Fabian Freund.
*
* This file is part of WebLibre
* (see https://weblibre.eu).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import 'dart:ui';
/// What makes one decoded image the *same* image as another.
///
/// Deliberately a record rather than a single combined `int`: [digest] is a
/// 64-bit content hash, and folding it together with the decode options via
/// `Object.hash` would truncate the whole thing to 30 bits (Dart caps hash
/// codes at `0x3fffffff`) and leave the result standing in as the identity
/// with no exact comparison behind it. As a record, hash codes only pick the
/// bucket and structural `==` decides equality, so the full digest and the
/// exact options both count.
typedef ImageIdentity = ({
int digest,
int? targetWidth,
int? targetHeight,
bool allowUpscaling,
});
/// A wrapper around [Image] that compares by a precomputed [ImageIdentity].
///
/// Instances are deduped via the decoder's LRU, so the same `EquatableImage`
/// may be shared across many holders (multiple tabs of the same site, the icon
/// cache, widget closures). To make that safe, the underlying `ui.Image` is
/// disposed via a [Finalizer] when this wrapper becomes unreachable — never on
/// cache eviction or state transitions, where another holder might still be
/// using it.
class EquatableImage {
static final Finalizer<Image> _finalizer = Finalizer<Image>(
(image) => image.dispose(),
);
Image? _value;
final ImageIdentity _identity;
bool _isDisposed = false;
EquatableImage(Image value, {required ImageIdentity identity})
: _value = value,
_identity = identity {
_finalizer.attach(this, value, detach: this);
}
/// The underlying ui.Image. Returns null if explicitly disposed.
Image? get value => _isDisposed ? null : _value;
/// Whether this image has been explicitly disposed.
bool get isDisposed => _isDisposed;
/// Explicitly release the underlying GPU resource now.
///
/// Optional — if not called, the resource is freed when this wrapper is
/// garbage collected. Only call this when you are certain no other holder
/// still references the image; otherwise prefer to drop your reference
/// and let GC handle it.
void dispose() {
if (_isDisposed) return;
_isDisposed = true;
_finalizer.detach(this);
_value?.dispose();
_value = null;
}
@override
int get hashCode => _identity.hashCode;
@override
bool operator ==(Object other) {
return other is EquatableImage && other._identity == _identity;
}
}