dispose images correctly
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@@ -20,10 +20,28 @@
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import 'dart:ui';
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class EquatableImage {
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final Image value;
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Image? _value;
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final int _imageHash;
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bool _isDisposed = false;
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EquatableImage(this.value, {required int hash}) : _imageHash = hash;
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EquatableImage(Image value, {required int hash})
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: _value = value,
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_imageHash = hash;
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/// The underlying ui.Image. Returns null if disposed.
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Image? get value => _isDisposed ? null : _value;
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/// Whether this image has been disposed.
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bool get isDisposed => _isDisposed;
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/// Disposes the underlying ui.Image to free GPU memory.
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/// This is safe to call multiple times.
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void dispose() {
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if (_isDisposed) return;
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_isDisposed = true;
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_value?.dispose();
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_value = null;
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}
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@override
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int get hashCode => _imageHash.hashCode;
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