improve gesture ui and matching

This commit is contained in:
Fabian Freund
2026-06-02 12:04:02 +02:00
parent 6108b24f21
commit 84ae5e71dd
22 changed files with 2759 additions and 3667 deletions
@@ -32,7 +32,9 @@ Future<GestureAction?> showGestureActionPicker(
context: context,
isScrollControlled: true,
useSafeArea: true,
showDragHandle: true,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.vertical(top: Radius.circular(24)),
),
builder: (context) => _GestureActionPicker(selected: selected),
);
}
@@ -52,27 +54,39 @@ class _GestureActionPicker extends StatelessWidget {
byCategory.putIfAbsent(action.category, () => []).add(action);
}
// Cap the sheet height so the long action list scrolls inside a sheet that
// never covers the whole screen.
final maxHeight = MediaQuery.sizeOf(context).height * 0.8;
return ConstrainedBox(
constraints: BoxConstraints(maxHeight: maxHeight),
child: SafeArea(
top: false,
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
// A draggable sheet (matching the main browser menu) so the whole surface —
// not just a small handle — can be swiped down to dismiss.
return DraggableScrollableSheet(
initialChildSize: 0.7,
minChildSize: 0.4,
maxChildSize: 0.95,
expand: false,
builder: (context, scrollController) {
return Column(
children: [
Padding(
padding: const EdgeInsets.fromLTRB(24, 0, 24, 8),
child: Text(
'Choose action',
style: theme.textTheme.titleLarge,
// Drag handle.
Container(
margin: const EdgeInsets.only(top: 12, bottom: 8),
height: 4,
width: 40,
decoration: BoxDecoration(
color: colorScheme.onSurfaceVariant.withValues(alpha: 0.4),
borderRadius: BorderRadius.circular(2),
),
),
Flexible(
Padding(
padding: const EdgeInsets.fromLTRB(24, 0, 24, 8),
child: Align(
alignment: Alignment.centerLeft,
child: Text(
'Choose action',
style: theme.textTheme.titleLarge,
),
),
),
Expanded(
child: ListView(
controller: scrollController,
padding: const EdgeInsets.only(bottom: 8),
children: [
for (final category in GestureActionCategory.values)
@@ -104,8 +118,8 @@ class _GestureActionPicker extends StatelessWidget {
),
),
],
),
),
);
},
);
}
}
@@ -243,7 +243,10 @@ class _GestureBindingEditor extends HookWidget {
).colorScheme.onSurfaceVariant,
),
)
: GestureStrokeView(stroke: stroke),
: GestureStrokeView(
stroke: stroke,
showQualifiers: false,
),
),
const SizedBox(height: 16),
@@ -18,7 +18,9 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import 'package:flutter/material.dart';
import 'package:flutter_material_design_icons/flutter_material_design_icons.dart';
import 'package:weblibre/features/gestures/data/models/gesture_stroke.dart';
import 'package:weblibre/presentation/widgets/inline_count_badge.dart';
extension GestureArrowIcon on GestureArrow {
IconData get icon => switch (this) {
@@ -30,17 +32,27 @@ extension GestureArrowIcon on GestureArrow {
}
/// Compact visual rendering of a [GestureStroke]: the direction arrows in
/// sequence, prefixed by start-position and finger-count qualifiers when set.
/// sequence, prefixed by start-position and finger-count qualifiers.
///
/// All glyphs share a single foreground [color] so the view blends with
/// whatever surface it sits on; it defaults to the primary color, but callers
/// rendering on a contrasting surface (e.g. the live overlay) should pass the
/// matching `on…` color.
///
/// Set [showQualifiers] to false to render only the direction arrows, omitting
/// the start-position and finger qualifiers (e.g. the live pattern preview in
/// the binding editor, where those are configured separately).
class GestureStrokeView extends StatelessWidget {
final GestureStroke stroke;
final Color? color;
final bool showQualifiers;
const GestureStrokeView({required this.stroke, this.color, super.key});
const GestureStrokeView({
required this.stroke,
this.color,
this.showQualifiers = true,
super.key,
});
@override
Widget build(BuildContext context) {
@@ -50,7 +62,7 @@ class GestureStrokeView extends StatelessWidget {
return Row(
mainAxisSize: MainAxisSize.min,
children: [
if (stroke.startPosition != GestureStartPosition.anywhere)
if (showQualifiers) ...[
Padding(
padding: const EdgeInsets.only(right: 6),
child: Icon(
@@ -59,14 +71,16 @@ class GestureStrokeView extends StatelessWidget {
color: foreground,
),
),
if (stroke.fingers >= 2)
Padding(
padding: const EdgeInsets.only(right: 4),
child: Text(
'${stroke.fingers}×',
style: theme.textTheme.labelLarge?.copyWith(color: foreground),
padding: const EdgeInsets.only(right: 6),
child: InlineCountBadge(
count: stroke.fingers,
backgroundColor: foreground,
foregroundColor: theme.colorScheme.surface,
icon: MdiIcons.buttonPointer,
),
),
],
for (final arrow in stroke.arrows)
Icon(arrow.icon, size: 18, color: foreground),
],