follow up gesture scroll after revert

This commit is contained in:
Fabian Freund
2026-05-07 04:21:31 +02:00
parent a67d338e6c
commit 35f7289cfc
@@ -17,13 +17,12 @@ import org.mozilla.gecko.util.ThreadUtils.runOnUiThread
/**
* Feature that filters browser touch input and reports whether GeckoView is handling scroll input.
*
* Checks InputResultDetail while scroll detection is enabled and only emits on state changes.
* Checks InputResultDetail while active and only emits on state changes.
*/
class BrowserHandlingScrollFeature(
private val flutterEvents: GeckoViewportEvents,
) {
private var running = false
private var scrollDetectionEnabled = false
private var touchSessionActive = false
private var lastValue: Boolean? = null
private var touchListener: View.OnTouchListener? = null
@@ -32,34 +31,19 @@ class BrowserHandlingScrollFeature(
private var suppressUntilAllPointersUp = false
private var syntheticCancelDispatched = false
fun start(scrollDetectionEnabled: Boolean) {
if (running) {
setScrollDetectionEnabled(scrollDetectionEnabled)
return
}
fun start() {
if (running) return
running = true
this.scrollDetectionEnabled = scrollDetectionEnabled
touchSessionActive = false
lastValue = null
resetPinchGuard()
attachTouchListenerIfPossible()
}
fun setScrollDetectionEnabled(enabled: Boolean) {
if (scrollDetectionEnabled == enabled) return
scrollDetectionEnabled = enabled
if (!enabled) {
touchSessionActive = false
emitIfChanged(false)
}
}
fun stop() {
if (!running) return
running = false
scrollDetectionEnabled = false
touchSessionActive = false
resetPinchGuard()
emitIfChanged(false)
@@ -89,8 +73,6 @@ class BrowserHandlingScrollFeature(
}
private fun updateScrollDetection(event: MotionEvent) {
if (!scrollDetectionEnabled) return
when (event.actionMasked) {
MotionEvent.ACTION_DOWN -> {
touchSessionActive = true